Wednesday, April 23, 2014

Lighting/rendering progress

For this week I mostly worked on lighting. The only thing that is left to do is set up my final render, and import the props into unity.

Wednesday, April 9, 2014

April 9 progress




 The first image is a group shot of each of my props. The easy prop was the barrel, the medium prop was the crown, and the difficult prop was the sword. Bellow are close up renders of each prop.





The barrel is a simple cylinder with three rings around it. I used a wood texture and metal textures for the rings.
The sword uses multiple different textures all of which were from cgtextures.com. The glow affect was added in Maya.
The crown uses a brass texture for most of it. For the gems, I added a color overlay to ice textures in Photoshop.

Wednesday, April 2, 2014

Prop update April 2

 This is my progress for my props. I added textures to both props. The simple prop is a barrel that is textured with wood and metal textures from cgtextures. The more complex prop is a sword textured with various textures from cgtextures. I also added a glow effect to the sword.